User:Vincentvikram/Reading Queue

Instructional design

 * Bloom, Benjamin – Taxonomies of the cognitive, affective, and psychomotor domains – 1955
 * Bonk, Curtis – Blended learning – 2000s
 * Bransford, John D. – How People Learn: Bridging Research and Practice – 1999
 * Bruner, Jerome – Constructivism
 * Carr-Chellman, Alison – Instructional Design for Teachers ID4T −2010
 * Carey, L. – "The Systematic Design of Instruction"
 * Clark, Richard – Clark-Kosma "Media vs Methods debate", "Guidance" debate.
 * Clark, Ruth – Efficiency in Learning: Evidence-Based Guidelines to Manage Cognitive Load / Guided Instruction / Cognitive Load Theory
 * Dick, W. – "The Systematic Design of Instruction"
 * Gagné, Robert M. – Nine Events of Instruction (Gagné and Merrill Video Seminar)
 * Hannum, Wallace H., Professor, UNC-Chapel Hill – numerous articles and books; search via Google and Google Scholar
 * Heinich, Robert – Instructional Media and the new technologies of instruction 3rd ed. – Educational Technology – 1989
 * Jonassen, David – problem-solving strategies – 1990s
 * Langdon, Danny G – The Instructional Designs Library: 40 Instructional Designs, Educational Tech. Publications
 * Mager, Robert F. – ABCD model for instructional objectives – 1962
 * Merrill, M. David – Component Display Theory / Knowledge Objects
 * Papert, Seymour – Constructionism, LOGO – 1970s
 * Piaget, Jean – Cognitive development – 1960s
 * Piskurich, George – Rapid Instructional Design – 2006
 * Simonson, Michael – Instructional Systems and Design via Distance Education – 1980s
 * Schank, Roger – Constructivist simulations – 1990s
 * Sweller, John – Cognitive load, Worked-example effect, Split-attention effect
 * Roberts, Clifton Lee – From Analysis to Design, Practical Applications of ADDIE within the Enterprise – 2011
 * Reigeluth, Charles – Elaboration Theory, "Green Books" I, II, and III – 1999–2010
 * Skinner, B.F. – Radical Behaviorism, Programed Instruction
 * Vygotsky, Lev – Learning as a social activity – 1930s
 * Wiley, David – Learning Objects, Open Learning – 2000s